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    Waste Of Space Wiki

    Waste Of Space Wiki: Difference between revisions

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    [[Finding A Planet|<big>Finding a Planet</big>]]
    [[Finding A Planet|<big>Finding a Planet</big>]]

    [[Building A Base|<big>Building A Base</big>]]

    [[Defending Yourself|<big>Defending Yourself</big>]]


    [[:Category:Tutorials|<small>See all tutorials</small> ➔]]
    [[:Category:Tutorials|<small>See all tutorials</small> ➔]]


    === Mechanics ===
    === Mechanics ===
    [[Power and electronics|<big>Power and electronics</big>]]

    <big>[[Programming]]</big>
    <big>[[Programming]]</big>

    <big>[[Combat]]</big>


    [[:Category:Mechanics|<small>See all mechanics</small> ➔]]
    [[:Category:Mechanics|<small>See all mechanics</small> ➔]]


    === Universe ===
    === Universe ===
    [[:Category:Planets|<big>Planets</big>]]

    [[:Category:Celestial Bodies|<big>Celestial bodies</big>]]
    [[:Category:Celestial Bodies|<big>Celestial bodies</big>]]

    [[:Category:Planets|<big>Planets</big>]]


    === Miscellaneous ===
    === Miscellaneous ===

    Revision as of 20:14, 24 February 2024


    Waste Of Space is a space sandbox massive multiplayer game created by Eggs D Studios on the Roblox platform.

    It uses the classic classic drag-and-drop building system, along with crafting. This allows players to create anything they want; space ships, planet wide factories, dyson swarms, and much more; the universe is your sandbox! The game also features several interesting and exciting mechanics such as combat and aliens.

    Those who enjoy engineering complex mechanisms should also feel right at home, as the game provides many mechanical, logic, and electrical parts. Programming is also included in the game, with players being able to program microcontrollers to run their own code written in a slightly customized version of lua.

    If you're new, or need help; check out some of the useful resources below.

    This game draws some of its inspiration from other great titles, some notable ones being: Factorio, No Man's Sky, Space Engineers, Mindustry and Uncharted Universe II


    7 Billion years in the future the sun has exploded, humanity with their advanced forms of space travel had ventured out away from their dying star. Multiple ships would travel far beyond the Solar System itself to different inhabitable star systems, their fleets were ultimately in scrambles due to the emergency evacuation of Earth. Most ships would end up suffering from FTL time fluctuations, a glitch within FTL that destroys a ship due to the amount of force on the hull. A few ships would make it to different planets, landing there to build up colonies. Humanity was now seeded across the galaxy and forced to survive on their own; this split would end up in multiple different species, factions, and cultures.

    Useful Resources

    Starter tutorials

    Getting Started New to the game? Start here!

    Building a Ship

    Finding a Planet

    See all tutorials

    Mechanics

    Programming

    Combat

    See all mechanics

    Universe

    Planets

    Celestial bodies

    Miscellaneous

    Parts

    Tips & Tricks

    Contributing

    The best way to contribute is to search for wanted articles or to volunteer yourself for any of the necessary improvements listed here. If you're creating an article about an in-game part, please use the template provided here.

    If you have an idea about how to improve the wiki itself (internal or wiki-wide changes, e.g. adding a feature to a module or spelling), propose your idea here. You may also add an associated task list to help organize editorial efforts.

    Community

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