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m (1 lock group exists 2 no putting vseat on ur nase is very bad idea) |
(More methods of heating steam, removed binning vehicle seats, grammar fixes and more) |
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==Tips & Tricks== |
==Tips & Tricks== |
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===Be careful when using the hammer tool on vehicles=== |
===Be careful when using the hammer tool on vehicles=== |
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Be careful when using the "drag tool", as most ships have a singular, big hull holding everything, and dragging it might unweld and shatter the whole ship. This can circumvented by assembling multiple, smaller hulls reducing or neglecting possible damage. BUT using different lock group that dont allow |
Be careful when using the "drag tool", as most ships have a singular, big hull holding everything, and dragging it might unweld and shatter the whole ship. This can circumvented by assembling multiple, smaller hulls reducing or neglecting possible damage. BUT using different lock group that dont allow you to move the hull is way better idea. |
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It is NOT recommended to have even single [[VehicleSeat|vehicle seat]] on your base put any vehicle seat into bin. |
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===Backup space stations=== |
===Backup space stations=== |
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===Custom boilers=== |
===Custom boilers=== |
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====STABLE custom boiler==== |
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STABLE custom boiler. Only way to make custom boiler is use reactor and fire around it so u make reactor heat up without uranium. |
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* You can use a heat source such as a fire and a reactor to create steam. |
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* You can use [[ZapWire||zapwire]] and a [[faucet]] connected to water pouring directly onto the powered zapwire to create steam. |
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UNSTABLE custom boilers |
====UNSTABLE custom boilers==== |
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In unstable |
In unstable you can use a boiler and heat source for steam. |
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Or you can try make boiler by |
Or you can try make a boiler by your own. |
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===Teaming=== |
===Teaming=== |
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===Use mining lasers=== |
===Use mining lasers=== |
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Replacing [[Extractor|extractors]] for [[MiningLaser|mining lasers]] might not be a bad idea. That's if your base can support it, and if you have the materials. |
Replacing [[Extractor|extractors]] for [[MiningLaser|mining lasers]] might not be a bad idea. That's if your base can support it, and if you have the materials. |
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This is because mining lasers don't need to be 50 studs away from each other, unlike extractors. They can increase the amount of resources generated which might help resource shortage problems. However, they will also increase the power required to run the factory. |
This is because mining lasers don't need to be 50 studs away from each other, unlike extractors. They can increase the amount of resources generated which might help resource shortage problems. However, they will also increase the power required to run the factory.<br \> |
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Mining lasers also do not suffer the same part shift issue that extractors have. This is because part shift may cause extractors to stop working entirely due to the extractors not touching the ore that they're mining. |
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===Clicking on your Starmap=== |
===Clicking on your Starmap=== |