×
Create a new article
Write your page title here:
We currently have 276 articles on Waste Of Space Wiki. Type your article name above or create one of the articles listed here!



    Waste Of Space Wiki

    DelayWire is a part in the game.

    It takes a time used by a configuration setting (DelayTime) to active and trigger many connected objects when interacted by triggering it.

    Its appearance is a white-colored part with 2 textures on both top side and bottom side. Its color will turn red when triggered, then turn back into white.

    Configuration[edit | hide all | hide | edit source]

    • DelayTime(number) [0 - 360] - The time in seconds that it takes for signals to pass through this wire.

    Description[edit | hide | edit source]

    Similar to a regular trigger wire, but depending on the configuration will wait x seconds before the trigger signal passes through.

    Trivia[edit | hide | edit source]

    • DelayWire functions similar to TriggerWire because both are used as a connection between triggering parts and other parts that require triggers to function. But it has to wait, depending on its delay, to run.
    Cookies help us deliver our services. By using our services, you agree to our use of cookies.

    Recent changes

  • Axenori • 1 day ago
  • Voivsone • 1 day ago
  • Axenori • 1 day ago
  • Axenori • 2 days ago
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies.