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|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |
|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |
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|malleability = {{#invoke:GetPartInfo|getField|Malleability}} |
|malleability = {{#invoke:GetPartInfo|getField|Malleability}} |
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|durability={{#invoke:GetPartInfo|getField|Durability}} |
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}} |
}} |
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'''CloningBay''' is an |
'''CloningBay''' is an object that requires electricity to activate. It is very essential for survival, when you died while it is activated, it will show a message with a coordinate on the respawn menu, click on it so you can take from a current region you died to a region containing your cloningbay. |
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Because new players are unable to go back region with losing spaceship. '''CloningBay''' is highly recommended for survival |
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==Description== |
==Description== |
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*Consumes 1 power per tick |
*Consumes 1 power per tick |
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===Configuration=== |
===Configuration=== |
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{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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''Cannot be configured'' |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 02:35, 22 March 2022
CloningBay is an object that requires electricity to activate. It is very essential for survival, when you died while it is activated, it will show a message with a coordinate on the respawn menu, click on it so you can take from a current region you died to a region containing your cloningbay.
Description
"Similar to a SpawnPoint, but allows players to respawn at the location from far away even at another region. It is pretty much a cross region spawnpoint. However, you can only have one cloning bay at a time. When powered, it will appear in your death menu when you die and you can click it to spawn at this location. However, you should pair the CloningBay with a spawn point next to it to ensure you spawn at the cloning bay."
Misc.
- Consumes 1 power per tick
Configuration
- Cannot be configured.