The Pulley is a part that controls attached ropes when triggered and activated by a polysilicon.
Its appearance is a concrete part with 2 textures in the top and bottom side.
To make it work, you must use CJoint of hammer tool, click on a pulley first and click on another part in order to connect a rope from a pulley to a part. Connect a polysilicon to a pulley so as to trigger objects can control ropes.
In-game description
"A special device used to control the length of constraints attached to it. When attaching a constraint to the Winch, click the Winch first. When triggered with polysilicon, it will increase (Activate) or decrease (Deactivate). "
Configuration
- DeltaLength(number) [0 - 100] - The length change in studs when triggered by Polysilicon.
- MinLength(number) [0 - 100] - The minimum length in studs of the rope.
- MaxLength(number) [0 - 100] - The maximum length in studs of the rope.