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    Waste Of Space Wiki

    Winch: Difference between revisions

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    {{Object
    {{Object
    |title1 = {{PAGENAME}}
    |image1 = Pulley.jpg
    |image1 = Pulley.png
    |type = Logic
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration=*PulleyIncreaseLength
    *MinPulleyLength
    *MaxPulleyLength
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    }}
    }}


    The '''Pulley''' is a part that controls attached ropes when triggered by a [[Polysilicon|polysilicon]].
    The '''Pulley''' is a part that controls attached ropes when triggered by a [[Polysilicon|polysilicon]].


    == In-game description ==
    ==Description==
    {{#invoke:GetPartInfo|getField|Description}}
    {{#invoke:GetPartInfo|getField|Description}}


    ==Gallery==
    ==Configuration==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    [[File:TutorialPulley.gif|thumb|A pulley pulls a Part with a rope when triggered by a [[Polysilicon|Deactivation Polysilicon]]|302x302px|alt=|center]]


    [[Category:Parts]]
    [[Category:Parts]]

    Revision as of 17:22, 18 March 2022

    The Pulley is a part that controls attached ropes when triggered by a polysilicon.

    In-game description

    "A special device used to control the length of constraints attached to it. When attaching a constraint to the Winch, click the Winch first. When triggered with polysilicon, it will increase (Activate) or decrease (Deactivate). "

    Configuration

    • DeltaLength(number) [0 - 100] - The length change in studs when triggered by Polysilicon.
    • MinLength(number) [0 - 100] - The minimum length in studs of the rope.
    • MaxLength(number) [0 - 100] - The maximum length in studs of the rope.
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