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No edit summary Tags: Mobile edit Mobile web edit |
Finally managed to get old configuration properties thanks to old revision Tags: Mobile edit Mobile web edit |
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To make it work, you must use hammer tool, click on CJoint tab, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to [[Button|trigger]] objects can control ropes. |
To make it work, you must use hammer tool, click on CJoint tab, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to [[Button|trigger]] objects can control ropes. |
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Its appearance is a navy-colored part with a decal image on the |
Its appearance is a navy-colored part with a decal image on the front side. |
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===In-game Description=== |
===In-game Description=== |
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|durability=3 |
|durability=3 |
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|flammable=Yes |
|flammable=Yes |
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|recipe={{#invoke:GetPartInfo|getField|Recipe|Pulley}} |
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|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe|Pulley}} |
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|configuration={{#invoke:GetPartInfo|getField|Configuration|Pulley}} |
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}} |
}} |
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The '''Pulley''' was replaced by Winch with its new textures and configuration names since 2022-02-28 Update. |
The '''Pulley''' was replaced by Winch with its new textures and configuration names since 2022-02-28 Update. |
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== Configuration == |
== Configuration == |
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* |
*PulleyIncreaseLength<sup>(number) [0 - 100]</sup> - The length change in studs when triggered by Polysilicon. |
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* |
*MinPulleyLength<sup>(number) [0 - 100]</sup> - The minimum length in studs of the rope. |
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*MaxPulleyLength<sup>(number) [0 - 100]</sup> - The maximum length in studs of the rope. |
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[[Category:Parts]] |
[[Category:Parts]] |