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The game utilizes the classic drag and drop tool as the main building system for the game. The game also features many complex mechanisms and features such as thermodynamics, space travel, etc. |
The game utilizes the classic drag and drop tool as the main building system for the game. The game also features many complex mechanisms and features such as thermodynamics, space travel, etc. |
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The game is inspired by Factorio, No Man's Sky, Space Engineers, Mindustry, and UU2. |
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7 Billion years in the future the sun has exploded, humanity with their advanced forms of space travel had ventured out away from their dying star. Multiple ships would travel far beyond the Solar System itself to different inhabitable star systems, their fleets were ultimately in scrambles due to the emergency evacuation of Earth. Most ships would end up suffering from FTL time fluctuations, a glitch within FTL that destroys a ship due to the amount of force on the hull. A few ships would make it to different planets, landing there to build up colonies. Humanity was now seeded across the galaxy and forced to survive on their own; this split would end up in multiple different species, factions, and cultures. |
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== Useful Resources == |
== Useful Resources == |
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[https://wasteofspace.fandom.com/wiki/Getting_Started Getting Started] |
[https://wasteofspace.fandom.com/wiki/Getting_Started Getting Started] |