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    Tundra: Difference between revisions

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    == Features ==
    == Features ==
    Paralyzingly cold, tundra planets are difficult to inhabit and settle. As [[Heater|heaters]] are less efficient than [[Cooler|coolers]], keeping warm requires a lot of [[Power and logic|electricity]]. As such a reliable source of power is all but a must. Although not directly accessible, [[water]] is abundant in the form of [[snow]] and [[ice]]. This makes [[Reactor|reactors]] particularly suited to this [[Planets|planet type]].


    Similar to [[Desert|desert planets]] they offer a balance between habitability and safety, as raiders may be discouraged by the freezing temperatures.
    * Tundra planets are first and foremost distinguished by their snowy cover and frigid temperatures.
    * Their terrain is similar to their "sisters", [[desert]] planets. They are mostly vast and open, being split up into continents. These continents are surrounded with ice (frozen over oceans). Mountains are common, and are mostly found in bunched up groups.
    * Ores are usually moderately abundant on them, though rarely they can be richly abundant with ores. Any of the ores from the standard set of ores can generate.
    * These planets do not contain any vegetation.
    * Their conditions are always inhospitably cold, sometimes more so and sometimes less so. Atmosphere breathability varies, though they often have a breathable atmosphere.

    == Colonization ==
    Due to their open nature, these planets are ideal for large, sprawling bases or storage facilities. They can also make a great place for shipbuilding or the like. Similarly to [[Desert|desert planets]] they offer a balance between habitability and safety, as raiders may be discouraged by the freezing temperatures. They don't tend to be as open and expansive as desert planets, but water is also much more abundant. All-in-all, a great planet type for those who want a bit of everything.

    Paralyzingly cold, tundra planets are somewhat difficult to inhabit and settle. As [[Heater|heaters]] are less efficient than [[Cooler|coolers]], keeping warm requires a lot of [[Power and logic|electricity]]. As such a reliable source of power is all but a must. Although not directly accessible, [[water]] is abundant in the form of [[snow]] and [[ice]]. Make sure to bring a hydroponic beforehand due to the lack of vegetation, or use the method outlined in [[Tips & Tricks|Tips&Tricks]] to get some starting [[Rubber]].


    Traversal is not possible without preparing beforehand due to the frigid temperatures. A "heater-backpack" can be fashioned by attaching a few heaters to an [[apparel]], and using an [[antenna]] power them (and perhaps a [[switch]] in between to be able to toggle it on and off).
    Traversal is not possible without preparing beforehand due to the frigid temperatures. A "heater-backpack" can be fashioned by attaching a few heaters to an [[apparel]], and using an [[antenna]] power them (and perhaps a [[switch]] in between to be able to toggle it on and off).


    Except for their temperature, no further challenges should be encountered while trying to colonize them.
    Their terrain is very similar to that of [[Terra|Terras]], just covered with snow and ice.

    == Trivia ==

    * [[Stan]] has the highest probability of spawning on Tundra


    Tundra planets also have highest probability of [[Stan]] spawning.
    [[Category:Planets]]
    [[Category:Planets]]
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