Content added Content deleted
No edit summary |
(Improve page) |
||
Line 7: | Line 7: | ||
|malleability={{#invoke:GetPartInfo|getField|Malleability}} |
|malleability={{#invoke:GetPartInfo|getField|Malleability}} |
||
}} |
}} |
||
'''TriggerWire''' is a part that can interact trigger objects from [[Button|Buttons]] and [[Port]]. It is indispensable part for many structures. |
|||
'''TriggerWire''' is a Object use to trigger all functional objects such as [[Door]], [[Gun]], [[Explosive]], [[Switch]] and etc. Similar to Wire's Size, except for It cannot be powered by electricity. It must be triggered by an Activation Objects such as [[Button]], [[TouchSensor]], [[Gyro]], and also [[Programming]] |
|||
'''TriggerWire''' can be useful for many Structures which can be connected to them such as Traps, Doors, landmines, etc. |
|||
==Description== |
==Description== |