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    TriggerWire: Difference between revisions

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    '''TriggerWire''' is a Logical Cable use to trigger all functional objects such as [[Door]], [[Gun]], [[Explosive]], [[Switch]] and etc. Similar to Wire's Size, except for It cannot be powered by electricity. It must be triggered by an Activation Objects such as [[Button]], [[TouchSensor]], [[Gyro]], and also [[Programming]]
    '''TriggerWire''' is a Object use to trigger all functional objects such as [[Door]], [[Gun]], [[Explosive]], [[Switch]] and etc. Similar to Wire's Size, except for It cannot be powered by electricity. It must be triggered by an Activation Objects such as [[Button]], [[TouchSensor]], [[Gyro]], and also [[Programming]]


    '''TriggerWire''' can be useful for many Structures such as Traps, Doors, landmines, etc.
    '''TriggerWire''' can be useful for many Structures such as Traps, Doors, landmines, etc.

    Revision as of 11:10, 19 January 2022

    TriggerWire is a Object use to trigger all functional objects such as Door, Gun, Explosive, Switch and etc. Similar to Wire's Size, except for It cannot be powered by electricity. It must be triggered by an Activation Objects such as Button, TouchSensor, Gyro, and also Programming

    TriggerWire can be useful for many Structures such as Traps, Doors, landmines, etc.

    Description

    Allows trigger objects to interact with each other when connected by trigger wires.

    See Also

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