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    TriggerWire: Difference between revisions

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    I'm sorry, but the previous info about the this gives me a stroke reading and makes 0 sense.
    m Rewrote page as it was inaccurate (Trigger signals are not generated only by buttons.)
     
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    The [[TriggerWire]] connects objects, allowing [[Power_and_logic#Triggers_and_polysilicon|trigger signals]] to pass between them. It works similarly to the [[Wire]], with objects being connected if there is a physical, continuous path between them formed by [[TriggerWire|TriggerWires]].
    '''TriggerWire''' is a part in the game used to transmit trigger signals.
     
    e.x. [[Button]] > [[TriggerWire]] > [[Anchor]] this will cause the anchor to change state.
     
     
     
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