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The '''Treads''' is an electrical object in the game that is used to move forward. It requires ''electricity'' |
The '''Treads''' is an electrical object in the game that is used to move forward. It requires ''electricity'', must be connected to the spinning parts with the ''CJoint Rod'', such as the [[Motor]], and must be in contact with the ground to work. |
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Its appearance is a part that is covered with textures on all sides, the hole in the front determines the direction of the treads. The ''Treads'' has an animation texture on its two sides, which runs when powered |
Its appearance is a part that is covered with textures on all sides, the hole in the front determines the direction of the treads. The ''Treads'' has an animation texture on its two sides, which runs when powered. |
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==Uses== |
==Uses== |
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<!--This is the short tutorial, as most players do not know how to use it -Anonymous User, February 23rd, 2024 (UTC)--> |
<!--This is the short tutorial, as most players do not know how to use it -Anonymous User, February 23rd, 2024 (UTC)--> |
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To make it work, it needs power, and you must use the hammer tool, and then navigate to the ''CJoint tab'' to use the CJoint ''Rod''. You must click on the treads ''first'', and then click on any spinning parts like [[Motor]] |
To make it work, it needs power, and you must use the hammer tool, and then navigate to the ''CJoint tab'' to use the CJoint ''Rod''. You must click on the treads ''first'', and then click on any spinning parts like [[Motor]] so that the rod appears between the treads and any spinning parts. Finally, the treads must be in contact with the ground terrain and it will function and start to move. |
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