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{{Object |
{{Object |
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|title1 = {{PAGENAME}} |
|title1 = {{PAGENAME}} |
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|image1 = TouchSensor-1.jpg |
|image1 = [[File:TouchSensor-1.jpg|thumb]] |
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|type = {{#invoke:GetPartInfo|getField|Type}} |
|type = {{#invoke:GetPartInfo|getField|Type}} |
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|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
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|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}} |
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}} |
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|configuration={{#invoke:GetPartInfo|getField|Configuration}} |
|configuration={{#invoke:GetPartInfo|getField|Configuration}} |
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|default_size={{#invoke:GetPartInfo|getField|DefaultSize}} |
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|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}} |
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Latest revision as of 23:01, 22 April 2024
The TouchSensor is a part that can interact objects (e.g. Explosive) by a player or a part touching it. It is decisive for landmines, traps and other builds.
In-game Description[edit | hide all | hide | edit source]
"Sends trigger signals upon contact with another player or another object."
Configuration[edit | hide | edit source]
- Cannot be configured.