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The '''TriggerSwitch''' is a toggle-able logic object in the game that is used to interact with most of the logistical parts. It is used as a connection between triggering objects and others that function when triggered. It can be turned on or off by clicking on it or by [[Polysilicon]], It is used to control the logistics. It functions similar to a [[Switch]], but it functions like a [[TriggerWire]]. |
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The '''TriggerSwitch''' is basically a [[Switch]], but instead of acting like a [[Wire]] when activated, it acts like a [[TriggerWire]]. This can be useful for disabling certain buttons, or disabling transformers. |
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