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==Features== |
==Features== |
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Scorching hot, desert planets are difficult to inhabit and settle. Although [[Cooler|coolers]] are quite efficient and don't require that much [[Power and logic|electricity]] a reliable source of power is still a must. Due to the lack of [[water]] for [[Reactor|reactors]] |
Scorching hot, desert planets are difficult to inhabit and settle. Although [[Cooler|coolers]] are quite efficient and don't require that much [[Power and logic|electricity]] a reliable source of power is still a must. Due to the lack of [[water]] for [[Reactor|reactors]] you will need to mine ice from stone. |
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Similar to [[Tundra|tundra planets]] they offer a balance between habitability and safety, as raiders may be discouraged by the boiling temperatures. |
Similar to [[Tundra|tundra planets]] excluding no oceans they offer a balance between habitability and safety, as raiders may be discouraged by the boiling temperatures. |
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Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an [[apparel]], and using an [[antenna]] power them (and perhaps a [[switch]] in between to be able to toggle it on and off). |
Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an [[apparel]], and using an [[antenna]] power them (and perhaps a [[switch]] in between to be able to toggle it on and off). |
Revision as of 12:34, 5 November 2023
![](http://static.miraheze.org/wasteofspacewiki/b/bd/Desertplanet.png)
Desert planets are planets covered in sand. They have hot temperatures and lack water and vegetation.
Features
Scorching hot, desert planets are difficult to inhabit and settle. Although coolers are quite efficient and don't require that much electricity a reliable source of power is still a must. Due to the lack of water for reactors you will need to mine ice from stone.
Similar to tundra planets excluding no oceans they offer a balance between habitability and safety, as raiders may be discouraged by the boiling temperatures.
Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an apparel, and using an antenna power them (and perhaps a switch in between to be able to toggle it on and off).
Their terrain is very similar to that of Terras, just with much less water and covered with sand.