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    Automatic Reactor: Difference between revisions

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    m Reverted edits by Superhaihi (talk) to last revision by Hail12Pink
    Tag: Rollback
    fixed my code
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    <br />
    <br />
    [[File:AutomaticReactor2.png|right|frameless]]
    [[File:AutomaticReactor2.png|right]]
    Automatic Reactor is a term used for [[Reactor|reactors]] which are regulated through mechanisms rather than the player. They are necessary for feasible multi-reactor power systems.
    Automatic Reactor is a term used for [[Reactor|reactors]] which are regulated through mechanisms rather than the player. They are necessary for feasible multi-reactor power systems.


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    Additionally, you can place a Mode 2 polysilicon and a button to eject uranium from the reactor.
    Additionally, you can place a Mode 2 polysilicon and a button to eject uranium from the reactor.


    To refill a reactor, you need to attach a microcontroller to the dispenser and the reactor using ports. The code will use port ID 1 to read the reactor's fuel status, and port ID 2 to control the dispenser.<syntaxhighlight lang="lua" line="1">
    To refill a reactor, you need to attach a microcontroller to the dispenser and the reactor using ports. The code will use port ID 1 to read the reactor's fuel status, and port ID 2 to control the dispenser.

    <syntaxhighlight lang="lua" line="1">
    local reactor = GetPartFromPort(1, "Reactor")
    local reactor = GetPartFromPort(1, "Reactor")
    local dispenser = GetPartFromPort(2, "Dispenser")
    local dispenser = GetPartFromPort(2, "Dispenser")
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    for i = 1, #fuel do
    for i = 1, #fuel do
    if fuel[i] <= 0 then
    if fuel[i] <= 0 then
    dispenser:Trigger()
    dispenser:Dispense()
    wait(1)
    wait(1)
    dispenser:Trigger()
    end
    end
    end
    end
    end
    end
    </syntaxhighlight>Note: Microcontrollers have to be powered to function.
    </syntaxhighlight>

    Note: Microcontrollers have to be powered to function.
    [[Category:Tutorials]]
    [[Category:Tutorials]]
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