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The game features an in-depth programming language that allows you to write and execute software that can manage and manipulate the state of other objects in-game. The name of this programming language is called '''Pilot.lua''', which is a reference to rbx.lua. |
[[File:8282717dfaf08e4c024e6ec7a3d9b700.gif|thumb|A flappy bird arcade machine (credit to iiMurpyh)]]The game features an in-depth programming language that allows you to write and execute software that can manage and manipulate the state of other objects in-game. The name of this programming language is called '''Pilot.lua''', which is a reference to rbx.lua. |
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The main parts of programming are |
The main parts of programming are |
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local Microphone = GetPartFromPort(2, "Microphone") -- Gets microphone attached to port 2 |
local Microphone = GetPartFromPort(2, "Microphone") -- Gets microphone attached to port 2 |
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local Commanders = { -- List of usernames allowed to use the smart turret |
local Commanders = { -- List of usernames allowed to use the smart turret |
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Robuyasu = true; |
Robuyasu = true; |