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    Power and logic: Difference between revisions

    Content deleted Content added
    Tried to improve the part about custom boilers a bit, might provide image later.
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    [[File:Solar.png|thumb|311x311px]]
    [[File:Solar.png|thumb|311x311px]]
    Solar power is incredibly easy to set up. Just connect [[SolarPanel|SolarPanels]] (which have direct view of the [[Star|sun]] and are either around a [[star]] or in a [[Planets|planet]] where it's day) to [[PowerCell|PowerCells]]. Yup, that's it. Due to this, solar power is an amazing source of energy for starterships or space bases.
    Solar power is incredibly easy to set up. Just connect [[SolarPanel|SolarPanels]] (which have direct view of the [[Star|sun]] and are either around a [[star]] or in a [[Planets|planet]] where it's day) to [[PowerCell|PowerCells]]. Yup, that's it. Due to this, solar power is an amazing source of energy for ships or space bases.


    It's a low-maintenance solution which can yield incredible results if used in the right conditions.
    It's a low-maintenance solution which can yield incredible results if used in the right conditions.
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    # Finally, add four pieces of [[uranium]] into the [[reactor]].
    # Finally, add four pieces of [[uranium]] into the [[reactor]].


    If you want the reactor to be refueled automatically, among other things, consider checking the [[Automatic Reactor]] article. If you want an example of a finished reactor set-up instead (note this one has some extra features), you can get the Roblox model file [https://www.roblox.com/library/10583828499/Reactor here], then compile and load it in game. Code is not provided because whoever wrote that is lazy and I'm also lazy. Cry abou
    If you want the reactor to be refueled automatically, among other things, consider checking the [[Automatic Reactor]] article. If you want an example of a finished reactor set-up instead (note this one has some extra features), you can get the Roblox model file [https://www.roblox.com/library/10583828499/Reactor here], then compile and load it in game. Unfortunately, code is not provided.


    ==== Bonus: Custom boilers ====
    ==== Bonus: Custom boilers ====
    If you are on a planet that does not have [[uranium]] readily available, you can instead make what's known as a custom boiler or a custom reactor. The idea is simple. [[Extractor|Extractors]] mine [[ice]], [[ZapWire|ZapWires]] melt [[ice]] into [[steam]], [[steam]] floats up, [[Container|Containers]] collect steam. Do you see where I'm going with this? No? Well, here's how to make one.
    If you are on a planet that does not have [[uranium]] readily available , you can instead make what's known as a custom boiler or a custom reactor. The idea is simple. [[Extractor|Extractors]] mine [[ice]], [[ZapWire|ZapWires]] melt [[ice]] into [[steam]], [[steam]] floats up, [[Container|Containers]] collect steam. Do you see where I'm going with this? No? Well, here's how to make one.


    # The first step is to set up [[ice]] extraction. Don't bother trying to find [[ice]] resource nodes, they don't exist. Instead, it's part of the stone extra-drops loot table. Basically, you find a mountain, grab an [[Extractor]], configure it to extract "Ice", and slap it on the previously mentioned mountain. Now you have some [[ice]].
    # The first step is to set up [[ice]] extraction. Ice is part of the stone extra-drops loot table (Mountains), it can also be found on planet rings, as they are either made of stone or ice. Next, install a [[Extractor]], configure it to extract "Ice", and slap it on the previously mentioned mountain. Now you have some [[ice]]!
    # After that, you'll need to grab everything else you need. That's a [[Dispenser]], a [[ZapWire]], a SteamTurbine, a [[Container]], a [[Bin]], and some building materials (preferably [[glass]]).
    # After that, you'll need to grab everything else you need. That's a [[Dispenser]], a [[ZapWire]], a SteamTurbine, a [[Container]], a [[Bin]], and some building materials (preferably [[glass]]).
    # Then, assemble the custom boiler. Construct a chamber with a ZapWire as the floor, a Dispenser in one the walls connected to a Bin of Ice, and put a Container as the roof which will pick up the Steam, finally, connect the SteamTurbine to the Container and activate the Dispenser. <!-- I might provide a example image -->
    # Then, assemble the custom boiler. I'm not good at explaining things, so here's a poorly drawn diagram. Actually nevermind, I'm not signed in. Sorry


    === Building a DarkMatter-based power generation setup ===
    === Building a DarkMatter-based power generation setup ===
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    needs to redone so it actually gives some advice on what to do next as well as some recommended articles -->
    needs to redone so it actually gives some advice on what to do next as well as some recommended articles -->


    If you've made it this far, <big>'''good job!'''</big> You've learnt the basics of power and triggers, and built a power generation setup for your base or ship.
    If you've made it this far, <big>'''good job!'''</big> You've learnt the basics of power and triggers, and built a power generation setup for your [[Building A Base|base]] or [[Building A Ship|ship]].


    That was probably a lot to read, maybe take a break?
    That was probably a lot to read, maybe take a break?
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