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    Waste Of Space Wiki

    Model Builder: Difference between revisions

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    m 5 revisions imported
    m Fixed a broken link and added a link to the constructor. I may remember to provide a new image to replace the old one that is missing.
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    * Compile - This will compile all of the parts you have selected. If a model or folder is selected, the parts in the model and folder will also be compiled.
    * Compile - This will compile all of the parts you have selected. If a model or folder is selected, the parts in the model and folder will also be compiled.


    In the "Configure" widget, you are able to edit part configuration that can be edited ingame using the adjust tool. For example, selecting a [[Hyperdrive|HyperDrive]] will show a textbox where you can edit the Coordinates of the HyperDrive, as shown below:
    In the "Configure" widget, you are able to edit part configuration that can be edited ingame using the adjust tool. For example, selecting a [[HyperDrive]] will show a textbox where you can edit the Coordinates of the HyperDrive, as shown below:
    [[File:ModelBuilderPluginTutorial HyperDriveConfiguration.png|none|thumb]]
    [[File:ModelBuilderPluginTutorial HyperDriveConfiguration.png|none|thumb]]


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    * It can be useful to save your studio files and/or model text for future use, as you don't want to lose your creations.
    * It can be useful to save your studio files and/or model text for future use, as you don't want to lose your creations.
    * More parts will make the save longer and more expensive, so try to conserve parts, especially on constructions meant to be cheap and loaded repeatedly, like missiles or small vehicles.
    * More parts will make the save longer and more expensive, so try to conserve parts, especially on constructions meant to be cheap and loaded repeatedly, like missiles or small vehicles.
    *You can use a [[Constructor]] to spawn models automatically.

    [[Category:Tutorials]]
    [[Category:Tutorials]]
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