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{{Object |
{{Object |
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|title1 = {{PAGENAME}} |
|title1 = {{PAGENAME}} |
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|image1 = deactivatedmissle.jpg |
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|type = Propulsion |
|type = Propulsion |
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|recipe = {{#invoke:GetPartInfo|getField|Recipe}} |
|recipe = {{#invoke:GetPartInfo|getField|Recipe}} |
Revision as of 14:00, 16 January 2022
Missile is a Short-delay Propulsion Object that can be used to create Torpedo and Missile Launcher. Similar to Thruster but it can be triggered by a Button instead of Electricity, it has a short delay to deactivate automatically. The missile can also generate power when triggered. However, Power Generated features of a Missile is disabled due to a electrcity glitch since 2022.
Description
Create Propulsion when Triggered
It also temporarily generates power when triggered, powering objects such as light or transformer
Recipe
x1 TriggerWire
x20 Sulfur
x4 Iron
Raw Recipe
x1 Copper
x1 Flint
x20 Sulfur
x4 Iron
Configuration
- Propulsion (Max: 100)