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    Waste Of Space Wiki

    Microcontroller: Difference between revisions

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    {{Object
    |title1 = {{PAGENAME}}
    |image1 = Microcontroller.png
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |consumes=[[Power]]
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
     
    The '''microcontroller''' is a part used to run code. When activated with a [[polysilicon]], it will attempt to run its configured code value. Microcontrollers run on Pilot.lua, which is basically just normal rbx.lua with a few things added to interact with the game. Visit the [[Programming]] page for more info. Below is a diagram explaining how to place [[Port|ports]] and [[EthernetCable|ethernet cables]] for use with a microcontroller.
    [[File:MicrocontrollerDiagram.png|caption]]
    [[File:Lowtiermicro.png|thumb|A Microcontroller after getting beat in a game of Super Smash Bros.]]
     
    == Microcontroller related parts ==
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    * [[StarMap]]
    * [[Telescope]]
     
     
     
    == Microcontroller globals ==
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    Keyboard:Connect("TextInputted", FuncName) --runs the function when keyboard gets input </nowiki> </code>
     
    ==Pilot.lua Wiki==
    For more information about microntroller coding refer to this: https://github.com/iimurpyh/pilot-lua/wiki
     
    ==In-game Description==
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