Content added Content deleted
(Created page with "{{Object |title1 = {{PAGENAME}} |image1 = LightBridge.jpg |type = Electrical |recipe = {{#invoke:GetPartInfo|getField|Recipe}} |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |malleability = {{#invoke:GetPartInfo|getField|Malleability}} }} '''LightBridge''' is an Object that can use to create a hologram bridge when Powered. Players may be able to walk on a bridge, if unpowered, a bridge will be removed, causing players to fall. Unlike electrical objects, '''Lig...") |
mNo edit summary |
||
(3 intermediate revisions by one other user not shown) | |||
Line 6: | Line 6: | ||
|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |
|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |
||
|malleability = {{#invoke:GetPartInfo|getField|Malleability}} |
|malleability = {{#invoke:GetPartInfo|getField|Malleability}} |
||
|durability={{#invoke:GetPartInfo|getField|Durability}} |
|||
}} |
}} |
||
'''LightBridge''' is a part that requires electricity to create a long, touchable hologram beam. It is useful part for bases, bridges and other buildings. |
|||
'''LightBridge''' is an Object that can use to create a hologram bridge when Powered. Players may be able to walk on a bridge, if unpowered, a bridge will be removed, causing players to fall. Unlike electrical objects, '''LightBridge''' consumes more power than 50 ppt. |
|||
Its appearance is a tile textured part with a hole in the front side. While activated by power, its hologram beam is long, with light blue color and animation texture. |
|||
The length and width of the beam is determined by the size of the part. |
|||
==Description== |
==Description== |
||
{{#invoke:GetPartInfo|getField|Description}} |
{{#invoke:GetPartInfo|getField|Description}} |
||
== |
==Configuration== |
||
===Configuration=== |
|||
*Cannot be configured |
*Cannot be configured |
||
Latest revision as of 09:30, 22 November 2023
LightBridge is a part that requires electricity to create a long, touchable hologram beam. It is useful part for bases, bridges and other buildings.
Its appearance is a tile textured part with a hole in the front side. While activated by power, its hologram beam is long, with light blue color and animation texture.
The length and width of the beam is determined by the size of the part.
Description[edit | hide all | hide | edit source]
"Fires a beam of solid light that can be walked on. "
Configuration[edit | hide | edit source]
- Cannot be configured