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    Waste Of Space Wiki

    Laser: Difference between revisions

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    (fixed harmless to harmful)
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    |image1 = LaserBeam.jpg
    |image1 = LaserBeam.jpg
    |type = Energy-based Weapon
    |type = Energy-based Weapon
    |uses = Create a 1000-studs beam when powered
    |uses = Creates a 1000 stud long beam when powered that can damage parts or players
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}}
    |raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}}
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    }}
    }}


    '''Laser''' is an object that can fire harmful beams damaging players and parts when powered, its range is 1000 stubs long, it can set any flammable parts on fire, unlike energy-based weapons, it cannot hit a bubble shield of [[EnergyShield]]. Laser cannot hit on parts alternatively if you configure, set the setting 'DamageOnlyPlayers' as true using a hammer tool, meaning it can only hit players. It is essential for laser gate door, laser turrets and multitude of other structures and applicants.
    '''Laser''' is an object that fires a harmful beam damaging players or parts when powered. Its range is 1000 studs long. It can set any flammable parts on fire, unlike energy-based weapons. It also cannot hit [[EnergyShield]]'s shield. Lasers cannot damage parts if you configure the laser's property, 'DamageOnlyPlayers' to true using a hammer tool, making it only be able to damage players. It is essential for laser gate doors, laser turrets, and a multitude of other structures and applications.


    ==Description==
    ==Description==
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    ==Misc.==
    ==Misc.==
    * Similarly to the [[Gun]] and [[EnergyGun]], the laser can have its width and height both shrunk down to 0.2 for a near-invisible beam.
    ===Configuration===
    ===Configuration===
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}

    Revision as of 11:51, 17 February 2024

    Laser is an object that fires a harmful beam damaging players or parts when powered. Its range is 1000 studs long. It can set any flammable parts on fire, unlike energy-based weapons. It also cannot hit EnergyShield's shield. Lasers cannot damage parts if you configure the laser's property, 'DamageOnlyPlayers' to true using a hammer tool, making it only be able to damage players. It is essential for laser gate doors, laser turrets, and a multitude of other structures and applications.

    Description

    "Fires a concentraded beam of energy when powered, which can be used to damage and set objects on fire. Has a Range of 1000 studs. Primarily used as a weapon in space combat situations. While it can damage objects effectively, it cannot damage energy shields. "

    Misc.

    • Similarly to the Gun and EnergyGun, the laser can have its width and height both shrunk down to 0.2 for a near-invisible beam.

    Configuration

    • DamageOnlyPlayers(boolean) - Determines if this laser is only allowed to damage players and not materials.
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    Recent changes

  • Axenori • 3 days ago
  • Voivsone • 4 days ago
  • Axenori • 4 days ago
  • Axenori • 5 days ago
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