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'''Laser''' is |
'''Laser''' is an object that can fire harmless beam when powered, its range is 1000 stubs long, it can set any flammable parts on fire, unlike energy-based weapons, it cannot hit a bubble shield of [[EnergyShield]]. Laser cannot hit on parts alternatively if you configure, set the setting 'DamageOnlyPlayers' as true using a hammer tool, meaning it can only hit players. It is essential for laser gate door, laser turrets and multitude of other structures and applicants. |
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You can also configure a Laser depending on '''DamageOnlyPlayers''', for example, when set on true, it will not damage material objects. |
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==Description== |
==Description== |
Revision as of 11:41, 9 March 2022
Laser is an object that can fire harmless beam when powered, its range is 1000 stubs long, it can set any flammable parts on fire, unlike energy-based weapons, it cannot hit a bubble shield of EnergyShield. Laser cannot hit on parts alternatively if you configure, set the setting 'DamageOnlyPlayers' as true using a hammer tool, meaning it can only hit players. It is essential for laser gate door, laser turrets and multitude of other structures and applicants.
Description
"Fires a concentraded beam of energy when powered, which can be used to damage and set objects on fire. Has a Range of 1000 studs. Primarily used as a weapon in space combat situations. While it can damage objects effectively, it cannot damage energy shields. "
Misc.
- Damage to Players: 50
- Beam Range: 1000 studs
Configuration
- DamageOnlyPlayers