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{{Object
|title1 = {{PAGENAME}}
|image1 = [[File:ImpulseCannon.jpg|thumb]]
|type = {{#invoke:GetPartInfo|getField|Type}}
|recipe
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
|configuration={{#invoke:GetPartInfo|getField|Configuration}}
|consumes=
|outputs=
|malleability={{#invoke:GetPartInfo|getField|Malleability}}
|default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
|durability={{#invoke:GetPartInfo|getField|Durability}}
|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
|flammable={{#invoke:GetPartInfo|getField|Flammable}}
}}
[[ImpulseCannon]] is a part that uses [[Power and electronics#Power and triggers|
ImpulseCannon is a cylinder part, sharing almost the same appearance as the [[Chute]]. It will create an air effect that is textured with gas after being triggered.▼
▲ImpulseCannon is a cylinder part, sharing almost the same appearance as the [[Chute]]. It will create an air effect that is textured with gas after being [[Power and electronics#Power and triggers|triggered]].
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Latest revision as of 20:27, 25 April 2024
ImpulseCannon is a part that uses power to shoot a burst of air that flings anything that is unanchored and moveable, including players, near its hole when it is triggered. It can be used as an extremely fast mode of transport, though it is hard to control.
ImpulseCannon is a cylinder part, sharing almost the same appearance as the Chute. It will create an air effect that is textured with gas after being triggered.
Description[edit | hide all | hide | edit source]
"Blasts a harmless burst of energy which sends anything nearby soaring at a high velocity."