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{{Object |
{{Object |
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|title1 = {{PAGENAME}} |
|title1 = {{PAGENAME}} |
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|image1 = Hatch.jpg |
|image1 = [[File:Hatch.jpg|thumb]] |
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|type = {{#invoke:GetPartInfo|getField|Type}} |
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|type = Resource Transportation. |
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|recipe |
|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
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|raw_recipe |
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}} |
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|configuration={{#invoke:GetPartInfo|getField|Configuration}} |
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|malleability={{#invoke:GetPartInfo|getField|Malleability}} |
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|default_size={{#invoke:GetPartInfo|getField|DefaultSize}} |
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|durability={{#invoke:GetPartInfo|getField|Durability}} |
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|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}} |
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|flammable={{#invoke:GetPartInfo|getField|Flammable}} |
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}} |
}} |
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'''Hatch''' is |
'''Hatch''' is the toggleable object in the game that is used to transfer solid [[Resources|resources]]. It is used as the connection between storage and machines, which functions like a [[Chute]]. It can be turned on or off to control the resource transport by clicking on it or by [[Polysilicon]]. |
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==Description== |
==Description== |
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{{#invoke:GetPartInfo|getField|Description}} |
{{#invoke:GetPartInfo|getField|Description}} |
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==Configuration=={{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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==Misc.== |
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===Configuration=== |
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*SwitchValue |
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[[Category:Parts]] |
[[Category:Parts]] |
Latest revision as of 22:49, 22 April 2024
Hatch is the toggleable object in the game that is used to transfer solid resources. It is used as the connection between storage and machines, which functions like a Chute. It can be turned on or off to control the resource transport by clicking on it or by Polysilicon.
Description[edit | hide all | hide | edit source]
"Acts as a chute when active/gray, but when black or inactive it acts as a normal object. "
Configuration
- SwitchValue(boolean) - Determines whether the switch is active or not.