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{{Object
|title1 = {{PAGENAME}}
|image1 = [[File:Hatch.jpg|thumb]]
|type = {{#invoke:GetPartInfo|getField|Type}}
|recipe
|raw_recipe
|
|malleability={{#invoke:GetPartInfo|getField|Malleability}}
|default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
|durability={{#invoke:GetPartInfo|getField|Durability}}
|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
|flammable={{#invoke:GetPartInfo|getField|Flammable}}
}}
'''Hatch''' is
==Description==
{{#invoke:GetPartInfo|getField|Description}}
==Configuration=={{#invoke:GetPartInfo|getField|ConfigurationLarge}}
[[Category:Parts]]
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Latest revision as of 22:49, 22 April 2024
Hatch is the toggleable object in the game that is used to transfer solid resources. It is used as the connection between storage and machines, which functions like a Chute. It can be turned on or off to control the resource transport by clicking on it or by Polysilicon.
Description[edit | hide all | hide | edit source]
"Acts as a chute when active/gray, but when black or inactive it acts as a normal object. "
Configuration
- SwitchValue(boolean) - Determines whether the switch is active or not.