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==Drag==
This mode is the default mode that is selected when the hammer is held. It allows you to move parts to any location you desire, except inside other parts
To use it, hover over the part you want to move and hold the left mouse button, a blue "frame" will appear around the part selected and dragging your mouse will change the part's position. If you hold <code>[CTRL]</code> the part wont weld to anything and will be unanchored.
'''Warning:'''
==Size==
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<!-- Put Image here showing a wire going trough a wall -->
To use it, hover over the part you want to resize and left-click it, a blue "frame" and six blue spheres will appear around the part selected. Drag any of the spheres and the part will resize if it can.
You have three levels of precision: 1, 0.5 and 0.1 . 1 should be the one you use the most, the rest are for precise building or separating [[Wire|wires]] or [[Chute|Chutes]] that would normally touch. You can copy
<!-- Put image here representing two power cables and two lamps, in the left, both cables touch thus both lamps are on, but in the right, the same setup is built, but using 0.1 a little gap has been made between both cables and only one lamp is on -->
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==Faces==
TODO
<!--This mode allows you to add hinges to a face of a part-->
TODO
==Paint==
This mode allows you to paint parts to the color of your choosing. While this is purely decorative, color-coding things can still help when organizing [[Bin|bins]] or [[Chute|chutes]]! For example, let's imagine you have 20 bins containing resources and you want copper, but they all look the same! How will you find what you want? If your bins were color-coded, you would simply have to go to the orange bin because you know it would contain copper, instead of searching trough every bin you own.
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To use it, hover the part you want to paint and left click it, the chosen color will be applied to the part. There are two ways to select a color;
First, The color picker will allow you to choose any color you want in a simple way, just click anywhere on the gradient to set the color. The other way to select a color is to directly write the RGB values in the three boxes at the bottom.
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Parameters: <!-- This could be explained better -->
*MaxForce: The maximum "Strength" of the spring. For example;
*Stiffness: Changes How much the spring naturally moves. (Most visible when a spring is attached to a stationary ceiling and a part free of movement)
*FreeLength: The normal length of the spring, if extended, the spring will try to retract to this length, if compressed, the spring will try to expand to this length.
*Damping: ???
===Rope===
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Parameters:
*Length: How long the rope is
*Restitution: How elastic the rope is. Range: 0 - 1 Default: 0▼
<!-- Image of a player pulling a block of iron using a rope -->
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Parameters:
*Length: How long the rod is
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To use this mode, select the constraint you want to add, input your parameters (Optional), click two parts and the constraint will appear between both parts. if you want to remove a constraint, click one of the two parts with the Cjoint mode selected or drag them using the drag tool.
==Config==
This mode allows you to configure parts, this is
To use it, hover over the part you want to Configure and left-click it, the gray rectangle on the right should show the properties of the part. There are
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