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{{Object |
{{Object |
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|title1 = {{PAGENAME}} |
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|image1 = [[File:Gun.png|thumb]] |
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|type = {{#invoke:GetPartInfo|getField|Type}} |
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|uses = <!-- write a short summary of what the part is used for here --> |
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|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
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|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}} |
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|configuration={{#invoke:GetPartInfo|getField|Configuration}} |
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|consumes=[[Iron]] (1/shot) |
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⚫ | |||
|malleability={{#invoke:GetPartInfo|getField|Malleability}} |
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|default_size={{#invoke:GetPartInfo|getField|DefaultSize}} |
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⚫ | |||
|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}} |
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|flammable={{#invoke:GetPartInfo|getField|Flammable}} |
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}} |
}} |
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The '''Gun''' is an object that requires a [[Bin]] containing [[Iron]] to fire a harmful bullet when clicked or triggered. |
The '''Gun''' is an object that requires a [[Bin]] containing [[Iron]] touching it to fire a harmful bullet when clicked or triggered. |
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It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s. It has a range of 1000 studs. |
It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s, however it is blocked by [[StasisField]]s. It has a range of 1000 studs and the gun deals 2.4 damage per shot. |
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The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The |
The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The gun emits a neon yellow ray as the projectile, and not a moving bullet. |
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Unlike the [[EnergyGun]], resizing Guns does not affect |
Unlike the [[EnergyGun]], resizing Guns does not affect its projectile or damage. |
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<!-- Automated fields --> |
<!-- Automated fields --> |
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==Configuration== |
==Configuration== |
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{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
{{#invoke:GetPartInfo|getField|ConfigurationLarge}} |
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==Trivia== |
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* When a gun has a width and height of both 0.2, the ray of the gun becomes super small. This can be used to conceal a gun's ray or projectile. [[EnergyGun]]s and [[Laser]]s also have this behavior. |
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[[Category:Parts]] |
[[Category:Parts]] |
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[[Category:Weapons]] |
[[Category:Weapons]] |