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    Waste Of Space Wiki

    Gun: Difference between revisions

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    {{Object
    {{Object
    |title1 = Gun
    |title1 = {{PAGENAME}}
    |image1 = weaponobjectgun.jpg
    |image1 = [[File:Gun.png|thumb]]
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = Kinetic Weapon
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |consumes=[[Iron]] (1/shot)
    |caption1 = A Gun
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
    }}


    '''Gun''' is a Kinetic Weapon Object that can be used for Armed Spaceships and Turrets. A gun must be connected to [[Iron]] [[Bin]], when clicking on it, it will fire a harmful bullet.
    The '''Gun''' is an object that requires a [[Bin]] containing [[Iron]] touching it to fire a harmful bullet when clicked or triggered.


    It is powerful and indispensable for spaceships, weapons, and various other structures and applications. Gun projectiles cannot be blocked by [[EnergyShield]]s, however it is blocked by [[StasisField]]s. It has a range of 1000 studs and the gun deals 2.4 damage per shot.
    ==Description==
    ''Fires a harmful bullet when triggered''


    The gun's appearance features a cylindrical part with a hole on its front side, covered entirely by a textured surface on all sides of the part. The gun emits a neon yellow ray as the projectile, and not a moving bullet.
    ==Misc.==
    *Damage to players: 25
    *Ammo: [[Iron]] from [[Bin]]
    ===Configuration===
    *Cannot be configured


    Unlike the [[EnergyGun]], resizing Guns does not affect its projectile or damage.
    ==Gallery==


    <!-- Automated fields -->
    ==In-game Description==
    {{#invoke:GetPartInfo|getField|Description}}
    ==Configuration==
    {{#invoke:GetPartInfo|getField|ConfigurationLarge}}
    ==Trivia==
    * When a gun has a width and height of both 0.2, the ray of the gun becomes super small. This can be used to conceal a gun's ray or projectile. [[EnergyGun]]s and [[Laser]]s also have this behavior.
    [[Category:Parts]]
    [[Category:Parts]]
    [[Category:Weapons]]
    [[Category:Weapons]]
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