(Grammar nazis, don't harass who edited this page.) Tags: Mobile edit Mobile web edit |
m (capitalization) |
||
Line 13: | Line 13: | ||
}} |
}} |
||
The '''EnergyGun''' is a part that fires powerful bursts of energy. Unlike the [[Gun |
The '''EnergyGun''' is a part that fires powerful bursts of energy. Unlike the [[Gun]], it doesn't require ammunition ([[Iron]]), instead requiring a source of power to shoot. |
||
Similar to the gun, it fires hitscan projectiles, which instantly hits targets regardless of distance. |
Similar to the gun, it fires hitscan projectiles, which instantly hits targets regardless of distance. |
||
Line 26: | Line 26: | ||
==Trivia== |
==Trivia== |
||
The '''EnergyGun''' is used in large weapons though it can be used in small weapons. The [[Gun |
The '''EnergyGun''' is used in large weapons though it can be used in small weapons. The [[Gun]] is suited for smaller weapons due to its damage being unaffected by its size. |
||
<!-- Add formulas for size |
<!-- Add formulas for size to damage here--> |
||
<!-- Deriving the formulas: Take at least 5 |
<!-- Deriving the formulas: Take at least 5 measurements for a volume-damage graph. Then play around in geogebra/demos/whatever to find out the function which connects them or input the data into wolframalpha and tell it to attempt to find the function for you. You shouldn't get any wildly complicated polynomials, its likely just multiplied by some factor. If you've used wolframalpha and see weird "spikes" past where your data ends, you'll need to use the graphic method. Once you've done this, express firing rate using volume using the same method. You should now be able to write an equation. If this is not possible, use two separate equations, one for damage, and one for firing rate. --> |
||
[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 02:06, 16 February 2024
This article is a stub you can help the Waste Of Space Wiki by expanding it. |
The EnergyGun is a part that fires powerful bursts of energy. Unlike the Gun, it doesn't require ammunition (Iron), instead requiring a source of power to shoot.
Similar to the gun, it fires hitscan projectiles, which instantly hits targets regardless of distance.
Its firing rate, as well as damage, are determined by its size. Compared to the default size, a smaller EnergyGun would fire faster with weaker shots, while a bigger one would be able to fire less often but would deal more damage per shot.
In-game Description
"Fires a powerful shot of energy when provided power and triggered."
Configuration
- Cannot be configured.
Trivia
The EnergyGun is used in large weapons though it can be used in small weapons. The Gun is suited for smaller weapons due to its damage being unaffected by its size.