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    [[File:Desertplanet.png|thumb|376x376px|A desert planet]]
    As the name suggests, Desert planets are the types of [[planets]] covered mostly by sand. Most desert planets are generally hot, making them harder to create a habitable base, so it advised players to use [[Cooler|coolers]] in order to build bases and stations, but good places for an outpost if you have the materials to be in case of energy failure.
     
    Desert planets are planets covered in sand, with very little or no water. They have hot temperatures.
     
    ==Features==
    Scorching hot, desert planets are difficult to inhabit and settle. Although [[Cooler|coolers]] are quite efficient and don't require that much [[Power and logic|electricity]] a reliable source of power is still a must. Due to the lack of [[water]] for [[Reactor|reactors]], building a [[SolarPanel|solar]] farm or using fossil fuels <small>([[Coal|1]], [[Gasoline|2]])</small> may be the only option.
     
    Similar to [[Tundra|tundra planets]] they offer a balance between habitability and safety, as raiders may be discouraged by the boiling temperatures.
     
    Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an [[apparel]], and using an [[antenna]] power them (and perhaps a [[switch]] in between to be able to toggle it on and off).
     
    Their terrain is very similar to that of [[Terra|Terras]], just with much less water and covered with sand.
    [[Category:Planets]]

    Revision as of 21:40, 21 October 2023

    A desert planet

    Desert planets are planets covered in sand, with very little or no water. They have hot temperatures.

    Features

    Scorching hot, desert planets are difficult to inhabit and settle. Although coolers are quite efficient and don't require that much electricity a reliable source of power is still a must. Due to the lack of water for reactors, building a solar farm or using fossil fuels (1, 2) may be the only option.

    Similar to tundra planets they offer a balance between habitability and safety, as raiders may be discouraged by the boiling temperatures.

    Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an apparel, and using an antenna power them (and perhaps a switch in between to be able to toggle it on and off).

    Their terrain is very similar to that of Terras, just with much less water and covered with sand.

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