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    Desert: Difference between revisions

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    [[File:Desertplanet.png|thumb|376x376px|Surface of a desert planet]]
    [[File:Desertplanet.png|thumb|376x376px|A desert planet]]
    As the name suggests, Desert planets are planets covered mostly by sand. They are generally very hot, making them difficult to create a habitable base on. This makes them a good place for an outpost if you have the materials, but also a dangerous place to be in case of energy failure.


    Desert planets are planets mostly covered with sand and desolate rock. They have scorching temperatures.

    ==Features==

    * Desert planets are first and foremost distinguished by their sandy cover and scorching temperatures.
    * Their terrain is similar to their "sisters", [[tundra]] planets. They are mostly vast and open, being split up into continents. These continents are surrounded by barren, rocky expanses. Mountains are common, and are mostly found in bunched up groups.
    * Ores are usually moderately abundant on them, though rarely they can be richly abundant with ores. Any of the ores from the standard set of ores can generate.
    * These planets do not contain any vegetation.
    * Their conditions are always inhospitably hot, sometimes more so and sometimes less so. Atmosphere breathability varies, though they often have a breathable atmosphere.

    == Colonization ==
    Due to their open nature, these planets are ideal for large, sprawling bases or storage facilities. They can also make a great place for shipbuilding or the like. Similarly to [[Tundra|tundra planets]] they offer a balance between habitability and safety, as raiders may be discouraged by the scorching temperatures. They tend to be a bit more open and expansive than tundra planets, but lack water. All-in-all, a great planet type for those who want a bit of everything.

    Scorchingly hot, desert planets are somewhat difficult to inhabit and settle. Although [[Cooler|coolers]] are quite efficient and don't require that much [[Power and logic|electricity]] a reliable source of power is still a must. Due to the lack of [[water]] you will need to mine ice from stone. Make sure to bring a hydroponic beforehand due to the lack of vegetation, or use the method outlined in [[Tips & Tricks|Tips&Tricks]] to get some starting [[Rubber]].

    Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an [[apparel]], and using an [[antenna]] power them (and perhaps a [[switch]] in between to be able to toggle it on and off).

    Except for their temperature, no further challenges should be encountered while trying to colonize them.
    [[Category:Planets]]
    [[Category:Planets]]

    Latest revision as of 21:33, 20 February 2024

    A desert planet

    Desert planets are planets mostly covered with sand and desolate rock. They have scorching temperatures.

    Features[edit | hide all | hide | edit source]

    • Desert planets are first and foremost distinguished by their sandy cover and scorching temperatures.
    • Their terrain is similar to their "sisters", tundra planets. They are mostly vast and open, being split up into continents. These continents are surrounded by barren, rocky expanses. Mountains are common, and are mostly found in bunched up groups.
    • Ores are usually moderately abundant on them, though rarely they can be richly abundant with ores. Any of the ores from the standard set of ores can generate.
    • These planets do not contain any vegetation.
    • Their conditions are always inhospitably hot, sometimes more so and sometimes less so. Atmosphere breathability varies, though they often have a breathable atmosphere.

    Colonization[edit | hide | edit source]

    Due to their open nature, these planets are ideal for large, sprawling bases or storage facilities. They can also make a great place for shipbuilding or the like. Similarly to tundra planets they offer a balance between habitability and safety, as raiders may be discouraged by the scorching temperatures. They tend to be a bit more open and expansive than tundra planets, but lack water. All-in-all, a great planet type for those who want a bit of everything.

    Scorchingly hot, desert planets are somewhat difficult to inhabit and settle. Although coolers are quite efficient and don't require that much electricity a reliable source of power is still a must. Due to the lack of water you will need to mine ice from stone. Make sure to bring a hydroponic beforehand due to the lack of vegetation, or use the method outlined in Tips&Tricks to get some starting Rubber.

    Traversal is not possible without preparing beforehand due to the hot temperature. A "cooler-backpack" can be fashioned by attaching a few coolers to an apparel, and using an antenna power them (and perhaps a switch in between to be able to toggle it on and off).

    Except for their temperature, no further challenges should be encountered while trying to colonize them.

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