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    Waste Of Space Wiki

    Building A Ship: Difference between revisions

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    m Changed protection settings for "Building A Ship": Changing how protection is handled so a warning isn't displayed to editors that only admins can edit the page when in reality that isn't the case at all. ([Edit=Allow only logged in users] (indefinite) [Move=Allow only logged in users] (indefinite))
    m True, but this is about building a starter ship. Strictly speaking, many other "mandatory components" listed here are actually optional. However, a good startership simply can't work without them.
     
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    '''<big>Mandatory components</big>'''
    '''<big>Mandatory components</big>'''


    *[[HyperDrive]] - Allows you to travel faster than light. It is important for traversing around the universe. You will be unable to go to other regions <small>''(excluding planets and their orbit if you are in either of the two)''</small> without it.
    *[[HyperDrive]] - Allows you to travel faster than light. It is important for traversing around the universe as you will be unable to go to other sectors <small>''(excluding planets and their orbit if you are in either of the two)''</small> without it.
    *[[StarMap]] - Important for navigating around the universe. It will allow you to view your surroundings (nearby stars and your solar system).
    *[[StarMap]] - Important for navigating around the universe. It allows you to view your surroundings (nearby stars and your solar system).
    *[[AirSupply]] - Provides oxygen for you to breathe. Remember; you can't breathe in space! Without this component, you would quickly suffocate in the void of space, or in planets without a breathable atmosphere.
    *[[AirSupply]] - Provides oxygen for you to breathe. Remember; you can't breathe in space! Without this component, you would quickly suffocate in the void of space or in planets without a breathable atmosphere.
    *[[VehicleSeat]] - The vehicle seat allows you to control your ship by rotating it. You can configure it to use the mouse, or WASD + Q/E: whichever you prefer.
    *[[VehicleSeat]] - The vehicle seat allows you to control your ship by rotating it. You can configure it to use the mouse, or WASD + Q/E: whichever you prefer.
    *[[SpawnPoint]] - Allows you to spawn back at your ship after dying. '''Make sure that it is locked.''' <!-- tl;dr: this is a white lie.
    *[[SpawnPoint]] - Allows you to spawn back at your ship after dying. '''Make sure that it is locked.''' <!-- tl;dr: this is a white lie.
    Yes, spawn points are optional. they're listed here as mandatory however because cheaping out on one is absolutely not a good idea and if starters saw this in optional components they'd likely think to themselves: "eh, whatever. I won't die anyways, right?" only to do exactly that and not be able to recover their ship. While not true this makes the guide much better so it's worth-it-ish I suppose? -->
    Yes, spawn points are optional. they're listed here as mandatory however because cheaping out on one is absolutely not a good idea and if starters saw this in optional components they'd likely think to themselves: "eh, whatever. I won't die anyways, right?" only to do exactly that and not be able to recover their ship. While not true this makes the guide much better so it's worth-it-ish I suppose? -->
    *A [[:Category:Propulsion|propulsion device]] - You can choose between a [[rocket]], an [[IonRocket]], or a [[thruster]].
    *A [[:Category:Propulsion|propulsion device]] - You can choose between a [[rocket]], an [[IonRocket]], or a [[thruster]].
    ** Ensure that sufficient [[Cooler|cooling]] is provided while they are active as they generate heat. An IonRocket requires 2 coolers of default size, while a rocket requires 3. The cooling requirements of a thruster depend on its size, with the amount of coolers you'll need being equal to <code>(0.025*V)/20</code>, with V being equal to the volume of the thruster (its x, y, and z sizes multiplied together). Round the number you get to the nearest integer'''.'''
    ** Ensure that sufficient [[Cooler|cooling]] is provided while they are active as they generate heat. An IonRocket requires 2 coolers of <u>default size</u>, while a rocket requires 3. The cooling requirements of a thruster depend on its size, with the amount of coolers (of <u>default size</u>) you'll need being equal to <code>(0.025×V)÷20</code><!-- experimentally obtained. breaks down for really small values (the equation governing heat output is actually hyperbolic but can be safely approximated as linear for realistic values) so rounding to the nearest decimal is instructed in the guide. -->, with V being equal to the volume of the thruster (its x, y, and z sizes multiplied together). Round the number you get to the nearest integer (or half-integer, but no less).
    ** '''If you are using non-default-sized coolers:''' multiply the number of coolers you get by following the above instructions by 20 (this is the required amount of cooling), then see the [[cooler]] page for the formula which you can use to calculate the cooling amount of your coolers. Adjust the size and or number of your coolers until their cumulative cooling amount is approximately equal to the required cooling amount.

    *[[Anchor]] - Allows you to anchor your ship, which makes it immovable


    <big>'''Optional components'''</big>
    <big>'''Optional components'''</big>


    *[[GravityGenerator]] - Provides gravity in space. Without it you will not fall down.
    *[[GravityGenerator]] - Provides gravity in space. Without it you will not fall down.
    *[[Telescope]] - The telescope allows you to view the properties of [[planets]]. Useful so you know the conditions of the planets you are entering, and their [[resources]].
    *[[Telescope]] - The telescope allows you to view the properties of [[:Category:Planets|planets]] and [[:Category:Celestial Bodies|celestial bodies]]. Useful so you know the conditions of the planets you are entering, and their [[resources]].
    *[[StudAligner]] - Stud aligns your ship, snapping it to integer coordinates and aligning it to the grid (making it level). Not being stud-aligned while working on core parts (e.g. the baseplate) of your ship may cause catastrophic results. It's also good practice to stud align before leaving the game (See the [[StudAligner]] page for more detail).
    *[[Anchor]] - Allows you to anchor your ship, which makes it immovable.
    *[[Seat]] - If anyone else is coming with you, they will ('''as will you:''' don't forget to do this or you ship '''will''' warp away without you) need to sit down before you use the HyperDrive. As only one person at a time can control a ship, they'll need a regular seat instead of a VehicleSeat. <br />
    *[[StudAligner]] - Stud aligns your ship, snapping it to integer coordinates and aligning it to the grid (making it level). Not being stud-aligned while working on core parts (e.g. the baseplate) of your ship may cause catastrophic results. It's also good practice to stud align before leaving the game (See the [[StudAligner]] page for more detail).<br />




    The ship you'll build following this guide uses all of these components: both mandatory and optional. The total raw material cost will vary depending on what you decide to put on your ship; to give you a good idea of roughly how much of every resource you'll need, the total raw material costs for the ship you'd build if you were to follow this tutorial to the letter are:
    The ship you'll build following this guide uses all of these components (except the seat, unless you're with someone else): both mandatory and optional. The total raw material cost will vary depending on what you decide to put on your ship; to give you a good idea of roughly how much of every resource you'll need, the total raw material costs for the ship you'd build if you were to follow this tutorial to the letter are:


    * 1122 [[quartz]]
    * 1122 [[quartz]]
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    Given you have enough resources, go ahead and craft all of the components listed at the beginning of this guide.
    Given you have enough resources, go ahead and craft all of the components listed at the beginning of this guide.


    Once you are done crafting all of the components, return to this wiki page. Note you'll also be crafting some more less ship-specific components later.
    Once you are done crafting all of the components, return to this wiki page. Note you'll also be crafting some more less ship-specific components later. These are inexpensive though, so they shouldn't be a problem to make even if you'll low on resources after crafting the above components.


    ===Building the ship ===
    ===Building the ship ===
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