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For defending against players, utilize small [[gun]], [[cannon]] or [[EnergyGun]] turrets. They should make quick work of any unsuspecting players. You should have these on the ground surrounding your base, as well near your [[resources]] and other locations which need to be secured from enemy players. As these [[turrets]] should be fairly precise, its a good idea to use [[Microcontroller|microcontrollers]] with movement prediction code to aim the [[gyro]]. You could probably get away with just setting its seek property to <code>allExcept [yourUsername]</code>, though. Setting Min and Max also isn't a bad idea (to use these simply put <code>Min [n] Max [m]</code> into the seek property) as to have the [[turrets]] only fire when they are at an effective range. |
For defending against players, utilize small [[gun]], [[cannon]] or [[EnergyGun]] turrets. They should make quick work of any unsuspecting players. You should have these on the ground surrounding your base, as well near your [[resources]] and other locations which need to be secured from enemy players. As these [[turrets]] should be fairly precise, its a good idea to use [[Microcontroller|microcontrollers]] with movement prediction code to aim the [[gyro]]. You could probably get away with just setting its seek property to <code>allExcept [yourUsername]</code>, though. Setting Min and Max also isn't a bad idea (to use these simply put <code>Min [n] Max [m]</code> into the seek property) as to have the [[turrets]] only fire when they are at an effective range. |
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As for defending against ships or other vehicles, use a combination of [[Gun|guns]], [[AutomaticLaser|AutomaticLasers]], [[PlasmaCannon|PlasmaCannons]] and [[Railgun|railguns]]. These [[turrets]] don't have to be as precise as anti-players ones, but should instead focus on sheer damage. Utilize [[Gun|guns]] to shred through armor, [[AutomaticLaser|AutomaticLasers]] and [[PlasmaCannon|PlasmaCannons]] to destroy sensitive components like [[PowerCell|PowerCells]] as well as to kill players, and [[Railgun|railguns]] to pick off ships at long distances. Build multiple of these [[turrets]] all around your base as in strategic positions like mountains. The more; the better. An option is to also have them mounted on [[FloatDevice|floating platforms]] scattered around your [[Planets|planet]]. These should target enemy players as well, as [[Gyro|gyros]] using Radar <small>''(as of |
As for defending against ships or other vehicles, use a combination of [[Gun|guns]], [[AutomaticLaser|AutomaticLasers]], [[PlasmaCannon|PlasmaCannons]] and [[Railgun|railguns]]. These [[turrets]] don't have to be as precise as anti-players ones, but should instead focus on sheer damage. Utilize [[Gun|guns]] to shred through armor, [[AutomaticLaser|AutomaticLasers]] and [[PlasmaCannon|PlasmaCannons]] to destroy sensitive components like [[PowerCell|PowerCells]] as well as to kill players, and [[Railgun|railguns]] to pick off ships at long distances. Build multiple of these [[turrets]] all around your base as in strategic positions like mountains. The more; the better. An option is to also have them mounted on [[FloatDevice|floating platforms]] scattered around your [[Planets|planet]]. These should target enemy players as well, as [[Gyro|gyros]] using Radar <small>''(as of 25/Sept./2022''</small><!-- If you're editing this, please update the date if the information here is still relevant! Otherwise, replace it --><small>'')''</small> can't distinguish between parts placed by you and other players. |
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If you need additional help building [[turrets]] or would like to know more about advanced [[Turrets|turret]] designs, consult the [[Turrets]] article. |
If you need additional help building [[turrets]] or would like to know more about advanced [[Turrets|turret]] designs, consult the [[Turrets]] article. |