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    Waste Of Space Wiki

    Building A Base: Difference between revisions

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    [[File:Austismbasereupload.png|thumb|566x566px|An example of a finished base]]
    Building a proper base is essential, without one you'll quickly find that you lack [[resources]] and the necessary [[Guide:Power Electricityand electronics#Power and triggers|power]] output. Even if you plan on being a nomad later on, you'll still need a base to be able to build your ship.
     
    Although this guide is aimed more at advanced players who have already [[Finding A Planet|found a planet]], it is friendly to noobs wanting to build their starterbase which have found the instructions in [[Getting Started]] inadequate. As such the first few parts may be a little more hand-holdy than other articles.
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    ==Setting up==
    [[File:BuildingABase1.png|thumb|500x500px|An example of a good spot to build a base at.]]To start, you must find a suitable spot for your base. It should have necessary [[resources]] ([[Iron]], [[copper]], mountains, and what you'll use to generate [[Guide:Power Electricityand electronics#Power and triggers|power]] [eg. [[Coal]]] ) nearby. Having other [[resources]] nearby is a plus, but not required as you can later transport them using [[Transporter|transporters]].
     
    If possible, the area should also be fairly clear and flat as it will make building a base easier. This is not necessary however, mountain/hill bases are possible and may even be favorable at times.
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    ===Setting up power ===
    You'll now want to set up [[Guide: Electricity|power]]. For more advanced sources like reactors consult [[Guide:Power Electricityand electronics#Generating Power|Power and electronics]], this also assumes you brought the necessary [[resources]] to build them. If you just need to set up a basic [[coal]] setup though, this should suffice. Do note that a basic [[coal]] setup will only be enough for a starterbase or for bootstrapping a proper base (eg. you forgot to bring [[resources]] from your previous base and must start anew). Start by crafting the following <u>'''IN ORDER'''</u> with the [[resources]] you just gathered;
     
    *'''1''' [[Extractor]]
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    Attach the [[BurnerGenerator|BurnerGenerators]] to the side of the bin (you could also attach them to chutes connected to the bin and place them elsewhere).
     
    All that's left to now do is to place the [[PowerCell]], resize it to '''10×10×10''', and wire it to the [[BurnerGenerator|BurnerGenerators]] (if you played the Tutorial you should know how to do this, if not [[Guide:Power Electricityand electronics#Power and triggers|Power and electronics]] provides an explanation). You should now mine a piece of [[coal]] and drop it into the [[bin]] (drag tool while holding CTRL). You should see black smoke emanating from the [[extractor]] if you've done everything correctly. Another indication that you've done everything correctly is the [[PowerCell]] filling up with power. Don't forget to lock your parts! If you haven't been doing so already, you should really do it now.
    [[File:BuildingABase3.png|center|thumb|1045x1045px|Example of a BurnerGenerator-based (coal) power generation setup]]
     
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    You'll now need to configure the [[extractor]] by using your hammer tool's configure option. Set [[Extractor|MaterialToExtract]] to Iron in this case.
     
    All that's left to do now is to resize <small>('''10×10×10''' for maximum storage capacity)</small> and attach the [[bin]], after which you must wire the [[extractor]] to your [[PowerCellPower and electronics#Power and triggers|power source]] for it to work. Although a better storage solution would be nice, attaching and detaching [[Bin|bins]] will have to do for now.
     
     
    You should now set up [[copper]], after which you should craft 6 [[BurnerGenerator|BurnerGenerators]]. Attach these to your [[Guide:Power Electricityand electronics#Power and triggers|power]] generation setup. Once this has been completed, set up the following resources;
     
    *[[Grass]] <small>''(can be mined from the ground or grown using [[Hydroponic|hydroponics]])''</small>
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    ===Improving power generation===
    [[File:Reacotr.png|thumb|500x500px|An example [[reactor]] setup. It is currently turned off. ]]
    In this game, [[Guide:Power Electricityand electronics|power]] is the capacity to do work. Without it your machines cannot operate. A larger base entails a better [[Guide:Power and Electricityelectronics|power]] generation method. If you already made a [[reactor]] setup in an earlier part of this article as you brought along some resources, you can safely ignore this.
     
    1The [[reactor]] is a powerful (and dangerous!) method of generating [[Guide:Power Electricityand electronics|power]]. However, its benefits outweigh the risks for a base as it has an incredible [[Guide:Power and Electricityelectronics|power]] output. A good [[reactor]] design will also be able to mitigate most of the risks. You should start by setting up [[water]] and [[uranium]] extraction (if not available on your planet you can try mining it from other planets in your solar system). You can get [[water]] by using [[Pump|pumps]] on a [[water]] source (make sure they're submerged), or by mining [[ice]] from mountains then melting it using [[Melter|melters]]. Consult [[Guide: Electricity|Power and electronics]] for instructions on how to build one.
     
    Another option of generating the necessary [[Guide:Power Electricityand electronics|power]] to run a large base is deploying a massive [[SolarPanel|solar]] array in a random region around a [[Neutron Star|neutron star]] and using [[Relay|relays]]. Please do note however that other players may be able to leech (you could also try to do this yourself) off of it if they find the [[Relay|relay ID]], and having your [[Guide:Power Electricityand electronics|power]] generation separated from your base may be either advantageous or disadvantageous depending on circumstance. Other less efficient methods of [[Guide:Power Electricityand electronics|power]] generation are also available, though not recommended for a large base; as always, consult [[Guide: Electricity|Power and electronics]].
     
    ===Resources; refinement and extraction===
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