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Wires are one of the most important parts in the game. They are used to transfer power |
Wires are one of the most important parts in the game. They are used to transfer power between connected parts, similar to [[Chute|chutes]] and [[Pipe|pipes]]. |
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=== In-game description === |
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For example: A wire is connected to a [[solarpanel]] and a [[powercell]]. The wire will take the power the [[solarpanel]] is generating and transfer it into the [[powercell]]. |
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{{#invoke:GetPartInfo|getField|Description}} |
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=Misc= |
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==Malleability== |
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Default size: 1,6,1 |
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==Configurables== |
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This part cannot be configured. |
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==See Also== |
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*[[TriggerWire]] |
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*[[DelayWire]] |
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*[[ZapWire]] |
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*[[EthernetCable]] |
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*[[Polysilicon]] |
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*[[Pipe]] |
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*[[Chute]] |
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[[Category:Parts]] |
[[Category:Parts]] |
Revision as of 07:08, 21 January 2022
Wires are one of the most important parts in the game. They are used to transfer power between connected parts, similar to chutes and pipes.
In-game description
"Allows electrical objects to interact with each other when connected by wires. For example, attaching a wire between a powercell and a light will allow electricity to move through the wire, allowing the light to function causing a source of light to be created."