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    Winch: Difference between revisions

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    The '''Winch''' is a part that controls attached ropes when triggered and activated by a [[Polysilicon|polysilicon]].
    The '''Winch''' is a part that controls attached ropes when triggered and activated by a [[Polysilicon|polysilicon]].


    To make it work, you must use CJoint of hammer tool, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to [[Button|trigger]] objects can control ropes.
    To make it work, you must use hammer tool, click on CJoint tab, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to [[Button|trigger]] objects can control ropes.


    Its appearance is a navy-colored part with a decal image on the side.
    Its appearance is a navy-colored part with a decal image on the side.

    Revision as of 23:54, 29 March 2022


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    The Winch is a part that controls attached ropes when triggered and activated by a polysilicon.

    To make it work, you must use hammer tool, click on CJoint tab, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to trigger objects can control ropes.

    Its appearance is a navy-colored part with a decal image on the side.

    Misc.

    Configuration

    • DeltaLength - The length change in studs when triggered by Polysilicon.
    • MinLength - The minimum length in studs of the winch.
    • MaxLength - The maximum length in studs of the winch.

    Pulley

    The Pulley was replaced by Winch with its new textures and configuration names since 2022-02-28 Update

    Its appearance is a brown-colored part with 2 textures at the top and bottom side.

    In-game description

    N/A

    Configuration

    N/A

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