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*DeltaLength - The length change in studs when triggered by Polysilicon. |
*DeltaLength - The length change in studs when triggered by Polysilicon. |
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*MinLength - The minimum length in studs of the winch. |
*MinLength - The minimum length in studs of the winch. |
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*MaxLength - The maximum length in studs of the |
*MaxLength - The maximum length in studs of the winch. |
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=Pulley= |
=Pulley= |
Revision as of 23:52, 29 March 2022
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The Winch is a part that controls attached ropes when triggered and activated by a polysilicon.
To make it work, you must use CJoint of hammer tool, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to trigger objects can control ropes.
Its appearance is a navy-colored part with a decal image on the side.
Misc.
Configuration
- DeltaLength - The length change in studs when triggered by Polysilicon.
- MinLength - The minimum length in studs of the winch.
- MaxLength - The maximum length in studs of the winch.
Pulley
The Pulley was replaced by Winch with its new textures and configuration names since 2022-02-28 Update
Its appearance is a brown-colored part with 2 textures at the top and bottom side.
In-game description
N/A
Configuration
N/A