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(→Pulley) Tags: Mobile edit Mobile web edit |
No edit summary Tags: Mobile edit Mobile web edit |
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The '''Winch''' is a part that controls attached ropes when triggered and activated by a [[Polysilicon|polysilicon]].
===Uses===
To make it work, you must use hammer tool, click on CJoint tab, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon
===Appearance===
Its appearance is a navy-colored part with a decal image on the front side.
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{{#invoke:GetPartInfo|getField|ConfigurationLarge|Winch}}
==Pulley==
{{Object
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Its appearance is a brown-colored part with 2 textures at the top and bottom side.
=== In-game description ===
''"A special device used to control the length of constraints attached to it. When attaching a constraint to the Pulley, click the Pulley first. When triggered with polysilicon, it will increase (Activate) or decrease (Deactivate). "''
=== Configuration ===
*PulleyIncreaseLength<sup>(number) [0 - 100]</sup> - The length change in studs when triggered by Polysilicon.
*MinPulleyLength<sup>(number) [0 - 100]</sup> - The minimum length in studs of the rope.
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