×
Create a new article
Write your page title here:
We currently have 276 articles on Waste Of Space Wiki. Type your article name above or create one of the articles listed here!



    Waste Of Space Wiki

    Winch: Difference between revisions

    Content added Content deleted
    No edit summary
    Tags: Mobile edit Mobile web edit
    No edit summary
    Tags: Mobile edit Mobile web edit
    Line 2: Line 2:
    |title1 = Winch
    |title1 = Winch
    |image1 = Winch.png
    |image1 = Winch.png
    |type = {{#invoke:GetPartInfo|getField|Type|Pulley}}
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |malleability={{#invoke:GetPartInfo|getField|Type|Malleability}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |durability={{#invoke:GetPartInfo|getField|Type|Durability}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |flammable=Yes
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe|Winch}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe|Winch}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe|Winch}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe|Winch}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration|Winch}}
    }}
    }}


    Line 24: Line 23:


    =Pulley=
    =Pulley=

    {{Object
    {{Object
    |title1 = Pulley
    |title1 = Pulley
    |image1 = Pulley.png
    |image1 = Pulley.png
    |type = {{#invoke:GetPartInfo|getField|Type|Pulley}}
    |type = {{#invoke:GetPartInfo|getField|Type|Pulley}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability|Pulley}}
    |malleability=10
    |durability=3
    |durability={{#invoke:GetPartInfo|getField|Durability|Pulley}}
    |flammable=Yes
    |flammable=Yes
    |recipe={{#invoke:GetPartInfo|getField|Recipe|Pulley}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe|Pulley}}

    Revision as of 13:07, 1 March 2024

    The Winch is a part that controls attached ropes when triggered and activated by a polysilicon.

    To make it work, you must use hammer tool, click on CJoint tab, click on a pulley first and click on another part in order to connect a rope from a winch to a part. Connect a polysilicon to a pulley so as to trigger objects can control ropes.

    Its appearance is a navy-colored part with a decal image on the

    In-game Description

    "A special device used to control the length of constraints attached to it. When attaching a constraint to the Winch, click the Winch first. When triggered with polysilicon, it will increase (Activate) or decrease (Deactivate). "

    Configuration

    • DeltaLength(number) [0 - 100] - The length change in studs when triggered by Polysilicon.
    • MinLength(number) [0 - 100] - The minimum length in studs of the rope.
    • MaxLength(number) [0 - 100] - The maximum length in studs of the rope.

    Pulley

    The Pulley was replaced by Winch with its new textures and configuration names since 2022-02-28 Update.

    Its appearance is a brown-colored part with 2 textures at the top and bottom side.

    In-game description

    "A special device used to control the length of constraints attached to it. When attaching a constraint to the Pulley, click the Pulley first. When triggered with polysilicon, it will increase (Activate) or decrease (Deactivate). "

    Configuration

    • MinLength(number) [0 - 100] - The minimum length in studs of the rope.
    • MaxLength(number) [0 - 100] - The maximum length in studs of the rope.
    Cookies help us deliver our services. By using our services, you agree to our use of cookies.

    Recent changes

  • Axenori • 3 days ago
  • Voivsone • 4 days ago
  • Axenori • 4 days ago
  • Axenori • 5 days ago
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies.