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|image1 = Winch.png
|type = {{#invoke:GetPartInfo|getField|Type|Pulley}}
|malleability={{#invoke:GetPartInfo|getField|
|durability={{#invoke:GetPartInfo|getField|
|flammable=Yes
|recipe={{#invoke:GetPartInfo|getField|Recipe|Winch}}
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe|Winch}}
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|malleability={{#invoke:GetPartInfo|getField|Malleability|Pulley}}
|durability={{#invoke:GetPartInfo|getField|Durability|Pulley}}
|flammable=Yes
|recipe={{#invoke:GetPartInfo|getField|Recipe|Pulley}}
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe|Pulley}}
|configuration={{#invoke:GetPartInfo|getField|Configuration|Pulley}}
}}
The '''Pulley''' was replaced by Winch with its new textures and configuration names since 2022-02-28 Update.
Its appearance is a brown-colored part with 2 textures at the top and bottom side.
== In-game description ==
''"A special device used to control the length of constraints attached to it. When attaching a constraint to the Pulley, click the Pulley first. When triggered with polysilicon, it will increase (Activate) or decrease (Deactivate). "''
== Configuration ==
*MinLength<sup>(number) [0 - 100]</sup> - The minimum length in studs of the rope.
*MaxLength<sup>(number) [0 - 100]</sup> - The maximum length in studs of the rope.
[[Category:Parts]]
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