changed some stuff up so it m akes sense
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{{Object
|title1 = {{PAGENAME}}
|image1 = [[File:Warhead-1.jpg|thumb]]
|type = {{#invoke:GetPartInfo|getField|Type}}
|recipe={{#invoke:GetPartInfo|getField|Recipe}}
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
|configuration={{#invoke:GetPartInfo|getField|Configuration}}
|malleability={{#invoke:GetPartInfo|getField|Malleability}}
|default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
|durability={{#invoke:GetPartInfo|getField|Durability}}
|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
|flammable={{#invoke:GetPartInfo|getField|Flammable}}
}}
The Warhead is a part in the game. It is incredibly expensive and one of the most powerful explosives that can damage all parts within its long explosive range. Despite its explosion, the warhead's explosion can be blocked by an active [[EnergyShield|EnergyShield]].
Its mesh resembles the Fat Man bomb used on Nagasaki, once detonated it temporary blinds the screen with a bright light and produces a mushroom cloud afterwards which lingers for a while before dissapearing
{{#invoke:GetPartInfo|getField|Description}}
== Configuration ==
{{#invoke:GetPartInfo|getField|ConfigurationLarge}}
==Notes==
*It is recommended for players to use [[DelayWire]] with its delay to activate [[Warhead]] so as not to immediately kill them.
*The explosion has a 1000 stud radius
==Gallery==
[[File:OldWarhead.jpg|thumb|left|The old version of Warhead]]
[[Category:Parts]]
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