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(Created page with "'''Ground vehicles''' allow for easy and relatively cheap transportation of structures and players on planets. Do note that the player's sprinting speed is very fast, so they are mostly for the novelty than anything else. A basic car has these parts in them: *A baseplate, usually made out of iron or titanium *A VehicleSeat, configured to Horizontal and used for steering *2 Buttons, used for moving forwards and backwards *One or more PowerCel...") |
(Added LOADS of new info, and made it not exclusive to ground) |
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<!-- TODO: Add more vehicles. If someone knows how to use ballast tank, add some sort of basic Submarine. We also need tutorials for the vehicles, so a noob can build a car or boat easily.-->
'''Vehicles''' allow for easy and relatively cheap transportation of structures and players on planets. It allows for fast transportation. Note that the player's sprinting (Hold shift) can be fast, a car can be faster, allowing for faster transport. There are several types of vehicles, including Cars, Planes, Boats.
==Car==
The idea of a car is pretty simple. [[Motor|Motors]] spin wheels, wheels move it forward, and [[VehicleSeat]] steers it. Most cars have very slow acceleration, but speeds up to high speeds, even faster than the players sprint sometimes.
A basic car has these parts in them:
*A baseplate, usually made out of [[
*A [[VehicleSeat]], configured to Horizontal and used for steering the vehicle.
*
*Either a [[PowerCell]] or [[Antenna]]. [[Antenna]] is recommended to save weight.
*Four [[Motor|Motors]]
*Wheels. [[Cleat]] cylinders are highly recommended, but [[Tire|tires]] can be used too.
==Boat==
Similarly to car, the idea is pretty simple. [[Hull]] makes boat float, [[VehicleSeat]] steers, and [[Sail]] provides propulsion. A basic boat has these parts in them:
*[[Hull]], required component of a boat, as you don't want your boat to be on the ground! Heavier boats may require more than one.
*[[VehicleSeat]] set to horizontal to steer.
*[[Sail]] or other propulsion like [[Propeller]] to provide propulsion. [[Sail]] is recommended as it requires no resource/power upkeep so you can make the simplest boat possible.
==Plane==
A plane is a great way to transport across planets, because they're fast and can travel over mountains and rocks. The basic parts of a plane are listed below:
*[[Wing]]. This is ESSENTIAL as it is the only way to provide lift for a plane (Besides [[CrudeWing]], which is NOT recommended).
*Body, can be made of [[Iron]], [[Titanium]], or [[Aluminum]]. [[Aluminum]] is recommended because it is lighter.
*[[VehicleSeat]]. This is required to steer your plane. Do NOT put it on horizontal like the vehicles above, as you require to move up/down too.
*Propulsion. [[Sail]] is good because it requires no power/resource upkeep, however [[Propeller]] is recommended because of its power.
==Blimp==
Blimp, balloon, zeppelin, call it what you like. They're all the same idea. A giant airship thingy in the sky, kept there by lighter-than-air flight. The idea is simple, a [[Balloon]] is in the sky, a [[VehicleSeat]] steers it, and a propulsion device such as [[Sail]] propels it, and a [[Gyro]] keeps it upright. The basic parts include:
*[[Balloon]]. Essential, as it keeps your blimp in the air. You need to be able configure the [[Balloon]] to control how much it goes up and down. To make this easier, you could [[Programming|program]] to automatically configure it when you press a keybind.
*[[VehicleSeat]] will allow you to steer your blimp, put it on horizontal mode.
*You will need propulsion. [[Sail]] is recommended, but [[Propeller]] can also be used.
*[[Gyro]]. Without it, your ship could spiral out of control. Only use the [[Gyro]] if your [[VehicleSeat]] is on horizontal mode.
*You will need Propulsion. Several different types work, like [[Sail]] and [[Propeller]]
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