Content added Content deleted
m (switched page to new format) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Object |
{{Object |
||
|title1 = {{PAGENAME}} |
|title1 = {{PAGENAME}} |
||
|image1 = [[File: |
|image1 = [[File:triggerwire-2.jpg|thumb]] |
||
|type = {{#invoke:GetPartInfo|getField|Type}} |
|type = {{#invoke:GetPartInfo|getField|Type}} |
||
|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
|recipe={{#invoke:GetPartInfo|getField|Recipe}} |
Revision as of 23:04, 22 April 2024
TriggerWire is a part in the game. It is used to interact many objects from any triggering objects, such as buttons and ports. It functions as a connection between parts.
Its appearance is a beige part being able to resize to a long one like a cable.
Description
Allows trigger objects to interact with each other when connected by trigger wires.