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{{Object
|title1 = {{PAGENAME}}
|image1 =
|type = {{#invoke:GetPartInfo|getField|Type}}
|recipe
|raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
|configuration={{#invoke:GetPartInfo|getField|Configuration}}
|malleability={{#invoke:GetPartInfo|getField|Malleability}}
|default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
|durability={{#invoke:GetPartInfo|getField|Durability}}
|default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
|flammable={{#invoke:GetPartInfo|getField|Flammable}}
}}
'''TriggerWire''' is a part in the game. It is used to interact many objects from any triggering objects, such as [[Button|buttons]] and [[Port|ports]]. It functions as a connection between parts.
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