×
Create a new article
Write your page title here:
We currently have 276 articles on Waste Of Space Wiki. Type your article name above or create one of the articles listed here!



    Waste Of Space Wiki

    TriggerWire: Difference between revisions

    Content added Content deleted
    (Improve page)
    m (Rewrote page as it was inaccurate (Trigger signals are not generated only by buttons.))
     
    (7 intermediate revisions by 5 users not shown)
    Line 1: Line 1:
    {{Object
    {{Object
    |title1 = {{PAGENAME}}
    |title1 = {{PAGENAME}}
    |image1 = triggerwire-2.jpg
    |image1 = [[File:triggerwire-2.jpg|thumb]]
    |type = {{#invoke:GetPartInfo|getField|Type}}
    |type = Logic
    |recipe = {{#invoke:GetPartInfo|getField|Recipe}}
    |recipe={{#invoke:GetPartInfo|getField|Recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |raw_recipe={{#invoke:GetPartInfo|getField|Raw recipe}}
    |configuration={{#invoke:GetPartInfo|getField|Configuration}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |malleability={{#invoke:GetPartInfo|getField|Malleability}}
    |default_size={{#invoke:GetPartInfo|getField|DefaultSize}}
    |durability={{#invoke:GetPartInfo|getField|Durability}}
    |default_colour={{#invoke:GetPartInfo|getField|DefaultColor}}
    |flammable={{#invoke:GetPartInfo|getField|Flammable}}
    }}
    }}

    '''TriggerWire''' is a part that can interact trigger objects from [[Button|Buttons]] and [[Port]]. It is indispensable part for many structures.
    The [[TriggerWire]] connects objects, allowing [[Power_and_logic#Triggers_and_polysilicon|trigger signals]] to pass between them. It works similarly to the [[Wire]], with objects being connected if there is a physical, continuous path between them formed by [[TriggerWire|TriggerWires]].


    ==Description==
    ==Description==
    ''Allows trigger objects to interact with each other when connected by trigger wires.''
    ''Allows trigger objects to interact with each other when connected by trigger wires.''

    ==See Also==
    *[[Wire]]
    *[[DelayWire]]


    [[Category:Parts]]
    [[Category:Parts]]

    Latest revision as of 13:46, 29 April 2024

    The TriggerWire connects objects, allowing trigger signals to pass between them. It works similarly to the Wire, with objects being connected if there is a physical, continuous path between them formed by TriggerWires.

    Description[edit | hide all | hide | edit source]

    Allows trigger objects to interact with each other when connected by trigger wires.

    Cookies help us deliver our services. By using our services, you agree to our use of cookies.

    Recent changes

  • Axenori • 3 days ago
  • Voivsone • 4 days ago
  • Axenori • 4 days ago
  • Axenori • 5 days ago
  • Cookies help us deliver our services. By using our services, you agree to our use of cookies.