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The '''Treads''' is an electrical object in the game that is used to move |
The '''Treads''' is an electrical object in the game that is used to move forward. It requires ''electricity'' and must be connected to the spinning parts with the ''CJoint Rod'', such as the [[Motor]], to work. |
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Its appearance is a part that is covered with textures on all sides, the hole in the front determines the direction of the treads. The ''Treads'' has an animation texture on its two sides, which runs when powered |
Its appearance is a part that is covered with textures on all sides, the hole in the front determines the direction of the treads. The ''Treads'' has an animation texture on its two sides, which runs when powered |
Revision as of 23:36, 22 February 2024
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The Treads is an electrical object in the game that is used to move forward. It requires electricity and must be connected to the spinning parts with the CJoint Rod, such as the Motor, to work.
Its appearance is a part that is covered with textures on all sides, the hole in the front determines the direction of the treads. The Treads has an animation texture on its two sides, which runs when powered
Uses
To make it work, it needs power, and you must use the hammer tool, and then navigate to the CJoint tab to use the CJoint Rod. You must click on the treads first, and then click on any spinning parts like Motor to make the treads function and start to move.
In-game Description
"When touching in contact with a solid surface, it will move forward. Must be connected to an engine or motor similar to a drivebox to function. "
Configuration
- Cannot be configured.
Notes
- Treads will not move if it is facing the top or bottom sides of the sky or on the ground in the place.