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{{Object |
{{Object |
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|title1 = {{PAGENAME}} |
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|image1 = Switch1.jpg |
|image1 = Switch1.jpg |
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|type = {{#invoke:GetPartInfo|getField|Type}} |
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|type = Electrical |
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|uses = |
|uses = Transfers electricity when enabled. |
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|recipe = {{#invoke:GetPartInfo|getField|Recipe}} |
|recipe = {{#invoke:GetPartInfo|getField|Recipe}} |
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|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |
|raw_recipe = {{#invoke:GetPartInfo|getField|Raw recipe}} |
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The '''Switch''' is a |
The '''Switch''' is a toggle-able logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid. |
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Revision as of 23:24, 17 March 2022
The Switch is a toggle-able logic object and a fundamental part of any ship or appliance. Switches work like regular wires, however they can be turned on and off using polysilicons to control the flow of electricity in a grid.
Description
"Acts as a wire when active/green, but when black or inactive it acts as a normal object. Must use a polysilicon to switch for trigger events. "
Configuration
- SwitchValue(boolean) - Determines whether the switch is active or not.
Uses
- Toggleable elements in bases, ships and contraptions.
- Can be used like a regular wire
- Greater control of your power system.